Make a copy of the button and flip it 180 degrees so it is facing the original button; most easily achieved by using the right mouse button on the rotation widget (which allows you to snap in 90 degree increments) . The rotation widget is accessed by clicking on the yellow diamond which lurks near the blue control box surrounding your object. Since we're in object coord. system the right mouse button lets us easily move the object in and out from the console,or rotate it around it's z axis and it will always be pointing at the original button. Fun. Now press the "view from object" button (which always looks down the Z axis)and we have a "camera" facing dead on to the button!: |